![]() Couple that with moderate sales and later graphical incompatibilities, and System Shock quickly became a forgotten classic on modern systems. Level layouts were confusing, and its learning curve was through the roof. It showcased clunky controls and a frustrating interface. Sure, this was a deeply immersive game, but it wasn’t flawless. ![]() Yet today, we mostly remember System Shock 2 and rarely discuss the original. In short, System Shock is the kind of game id Software could have made if it stuck to Tom Hall’s original Doom design documents. ![]() It had the same pixelated 3D graphics, FPS combat, and a sci-fi setting, but also included a more detailed story and elaborate mechanics. ![]() But in 1994, it played far more like a thinking gamer’s Doom. System Shock is a name which makes us think of darkened hallways, inhuman cyborgs, and a little spiritual sequel called BioShock. ![]()
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